The studio built a substantial game around lone ranger Tallion’s quest for revenge against Sauron’s minions in Mordor. That was developer Monolith’s great achievement in 2014’s Middle-earth: Shadow of Mordor, which introduced the Nemesis system that made superior enemies of the elite Uruk-hai orcs. However, their masters are different – repulsive, yes, but cunning, dangerous and even funny. As cannon fodder goes in videogames, these nasty, filthy creatures with their slobbering jaws and twisted faces practically invite a sword to the gut. SLAYING orcs by the hundred never costs a thought.
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